Just thought I should post the other effects of it as a skill.
Name: Hydrokinesis
Magic Cost: N/A
Duration: Lasts For Up To Two Posts if used for Defense.
Requirements: Naethyn needs to be focused, which he is used to, and he also needs a visible amount of water.
Elemental Alignment: Water
Class: Mixed
Description: It can look like many things, if I am using it for offense it will look like levitating water. For defense it will look like a shield of water. For supplementary it will take form of what ever I am using it for.
History: Naethyn was born with this ability. As most of his family are kinetics and have the ability to control some element. Naethyn's was hydrokinesis. Naethyn initially used this for offense, whipping the opponent with the water. As time grew on, Naethyn developed it into a form of summoning. He could use his hydrokinesis to take anything out of the water. Immediately figuring out how to use that to his advantage he in case his weapons in a tank of water so he can summon them at all times. He could easily save a person from drowning or eliminate sharks from the oceans.